And beware, for anyone who can't play Fire Emblem in case you get too invested in your characters: your pack of thieves and ne'er-do-wellers can permanently die. Why? Because the developers had actually made me care for these petite bundles of pixels. The thing is, after the climax of the mid-game event, I genuinely did feel hurt. What do I do?"īy this point Kelly had a half-dead pet cat wandering around with her as well as a bunch of witty NPCs who I'm not going to name here in case of spoilers. I want to lift him up and chuck him at a tree but my 'might' attribute isn't high enough. I wrote this in my notebook yesterday: "I'm halfway through the game and I've just found out that my mate has stabbed me in the back. So yes, each dollar contributed was a gamble-but a gamble that's paid off, because Pillars of Eternity is seriously good, The short answer: because Baldur's Gate was a landmark in gaming, and the people at Obsidian were largely responsible for it, the company having been born from the ashes of Baldur developers Black Isle Studios. Just what made so many people chip into the cause, keeping Obsidian active and (relatively) blindly paying for a game, then called Project Eternity, that didn't yet exist? It ended up being the 10th most successful campaign on the crowd-sourcing site, ever. Until, that is, they began a Kickstarter. Which is interesting in itself, because not long ago the studio looked like it was going under. Pillars of Eternity is a fantasy role-playing game developed by Obsidian Entertainment. But now that it's here young gamers around the world are twirling wands, sharpening axes, and marauding through the fan-funded, zombie-cat-rich land of Eora, where the game is set. It would take 17 years before its heir, Pillars of Eternity, would make its way into a new generation of gamer's bedrooms.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |